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    Uno PlatformUno Platform
    • How it Works
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    • Docs
    • Developers
      • TARGET PLATFORM
      • iOS & Android
      • Web (WebAssembly)
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    Infragistics announces Uno Platform specific UI Controls

    December 16, 2020|by Uno Platform Team|#WinUIEverywhere, iOS, Linux, macOS, News, Wasm, WebAssembly
    We are happy to announce that Infragistics, a UI control ‘household’ name with 30+ years of experience in providing productivity UI controls for .NET developers is releasing their initial offering for Uno Platforms consisting of Grids, Charts and Gauges. In addition to Uno Platform-specific cont...
    WinUIEverywhere

    Blazor WebAssembly (client-side) with AOT and SkiaSharp

    December 4, 2020|by Uno Platform Team|News, Wasm, WebAssembly
    As we’re working to stabilize our .NET 5 support for Uno Platform, and particularly Full AOT and Profile Guided AOT, it seemed natural to experiment and validate if the work we’ve been doing could also benefit Blazor. There is always something we learn when we experiment and help push the WebAss...
    blazor, WebAssembly

    Uno Platform 3.2: .NET 5, C# 9 support and .NET 5 WebAssembly AOT Support

    November 9, 2020|by Uno Platform Team|.NET, News, Wasm, WebAssembly
    The 3.2 release is loaded with features and performance improvements. Most of the release focused on upcoming .NET 5 and all benefits Uno Platform gets from building on top of it. However, we are also releasing improvements to the controls and tooling we introduced in previous releases. Adding previ...
    WinUIEverywhere

    Uno Platform 3.1 Released – Linux, new WinUI controls, Prism 8.0 and more

    October 23, 2020|by Uno Platform Team|#WinUIEverywhere, News, Wasm, WebAssembly
    The 3.1 release is our 6th release in 2020! In our 2019 survey you had asked us to release more often and we hope we have delivered. In 2019, we had a total of 4 releases and in 2020 we are already up to 6 releases. We hope to have at least one more release by the end of the year. The 3.1 release is...
    WinUIEverywhere

    Introduction to WebAssembly for .NET Developers: Building with Uno Platform, XAML, and C#

    October 7, 2020|by Uno Platform Team|C#, Intro to WebAssembly, Uno : How to, Wasm, WebAssembly
    In a previous post on WebAssembly, we briefly introduced the concept of WebAssembly and what framework/library you need to build WebAssembly apps with .NET. This post will be more practical. I’ll show you how to build a web application utilizing WebAssembly with .NET, XAML, and C#. You’l...
    WebAssembly

    Uno Platform 3.0 – Styling Uno Applications with Fluent and Material styles

    September 28, 2020|by Uno Platform Team|Android, C#, iOS, macOS, News, Uno : How to, Uno Platform 3.0, Wasm, WebAssembly
    Design systems provide a ready-to-use, unified set of controls and styles to use in your application. They make it easy to give a unified and coherent look and feel to your UI. Our research indicates that the majority of developers would like to produce the same, pixel-perfect UI on all target platf...
    WinUIEverywhere

    Using MSBuild Items and Properties in C# 9 Source Generators

    September 28, 2020|by Uno Platform Team|Uno : How to, Wasm, WebAssembly
    C# 9.0 Source Generation is progressing quite nicely lately (Thanks, Jared!), with the addition of the ability to interact with the MSBuild environment such as getting Properties and Items to control how the generation happens. In this post, I’ll explain how to parse .resw files of a project t...
    WinUIEverywhere

    Beautiful WebAssembly Charts courtesy of Syncfusion and Uno Platform

    August 31, 2020|by Uno Platform Team|.NET, C#, News, Uno : How to, Uno Platform 3.0, Wasm, WebAssembly
    A few weeks back Syncfusion announced their UWP Charts now support Uno Platform and run on WebAssembly. We’ve worked together with Syncfusion team to make this a reality. As this happened just during the UnoConf timeframe, these important news might have gotten lost in the buzz of announcements we...
    WinUIEverywhere

    Using WebAssembly Modules in C#

    August 24, 2020|by Uno Platform Team|.NET, ASP.NET Core MVC, C#, C++, custom module validation, Emscripten, Intro to WebAssembly, WASI, Wasm, Wasmtime
    This article covers Implementing custom module validation in an ASP.NET Core MVC web application Using Emscripten to create a WebAssembly module that can be used outside the browser Using WebAssembly modules in your C# code Imagine you’re working for a company who’s about to build a web applicat...
    C#, WASM, WebAssembly

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