Managing activities in Android
Activities are an integral element of the Android platform. By default your Uno Platform application runs in a single activity, but you might for example spawn a new activity when a user shares content, or picks an image from their device. This article covers Activity management in Uno.
Android documentation links
Creating/Using Android Activities
At the root of every Android Uno app, lies a BaseActivity
class that extends from Android.Support.V7.App.AppCompatActivity
which is part of the Android v7 AppCompat
Support Library. If you ever need to create a new Activity within your app or within Uno, you must be sure to extend BaseActivity
and, if you need to apply a Theme to the activity, ensure that the Theme you set is a Theme.AppCompat
theme (or descendant).
Accessing Android main activity events
Uno Platform provides an API to get access to the events/overrides invoked in the main activity (commonly inheriting from UI.Xaml.ApplicationActivity
) outside of the activity class.
In order to get access to these events, you can write the following:
using Uno.UI.ViewManagement;
App()
{
// ...
ApplicationViewHelper.GetBaseActivityEvents().Create += OnCreateEvent;
// ...
}
private void OnCreateEvent(Android.OS.Bundle savedInstanceState)
{
}
Note that some events are raised early during the application lifecycle and may need to be registered from the App
constructor.