Fluent-styled controls

Uno Platform 3.0 and above supports control styles conforming to the Fluent design system. This article explains how to use them in your app.

Upgrading existing Uno apps to use Fluent styles

Overall, the Uno Platform uses the same mechanism as WinUI to enable Fluent styles. After installing the Uno.UI Nuget version 3.0 or above, Fluent styles are enabled by specifying the XamlControlsResources within the application's resources (inside App.xaml).

For the UWP head, an additional WinUI 2 Nuget package reference must be added. This follows the same process as UWP because, for the UWP head, the Uno Platform is not used.

The step-by-step process to enable Fluent design styles within an existing Uno Platform solution is as follows:

  1. In all platform head projects except UWP update the Uno.UI NuGet packages to 3.0 or above.

  2. In only the UWP head project of your solution, if you have one, install the WinUI 2 NuGet package. This step is the same as required for WinUI 2 UWP apps.

  3. Within the app project, add the XamlControlsResources resource dictionary to your application resources inside App.xaml. This step is the same as required for WinUI 2 UWP apps.

    <Application>
        <Application.Resources>
            <XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
        </Application.Resources>
    </Application>
    

    Or, if you have other existing application-scope resources, add XamlControlsResources at the top (before other resources) as a merged dictionary:

    <Application.Resources>
        <ResourceDictionary>
            <ResourceDictionary.MergedDictionaries>
                <XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
                <!-- Other merged dictionaries here -->
            </ResourceDictionary.MergedDictionaries>
            <!-- Other app resources here -->
        </ResourceDictionary>
    </Application.Resources>
    
  4. In all platform head projects except UWP the Fluent control styles require the Uno Fluent Assets icon font to display correctly. Follow the instructions here to upgrade your app to use this font. This step is required because the Uno Platform uses a cross-platform ready default font within its styles different from UWP's Segoe MDL2 Assets.