LightSensor
Tip
This article covers Uno-specific information for LightSensor. For a full description of the feature and instructions on using it, see Use the light sensor.
- The
Windows.Devices.Sensors.LightSensorclass allows measuring the illuminance in LUX.
Supported features
| Feature | Windows | Android | iOS | Wasm | macOS | Skia |
|---|---|---|---|---|---|---|
GetDefault |
✔ | ✔ | ✖ | ✔ | ✖ | ✖ |
ReadingChanged |
✔ | ✔ | ✖ | ✔ | ✖ | ✖ |
ReportInterval |
✔ | ✔ | ✖ | ✖ | ✖ | ✖ |
Using LightSensor with Uno
- The
GetDefaultmethod is available on all targets and will returnnullon those which do not supportLightSensoror devices that do not have such a sensor. - Ensure to unsubscribe from the
ReadingChangedevents when you no longer need the readings, so that the sensor is no longer active to avoid unnecessary battery consumption.
Examples
Capturing sensor readings
var lightSensor = LightSensor.GetDefault();
lightSensor.ReadingChanged += LightSensor_ReadingChanged;
private async void LightSensor_ReadingChanged(LightSensor sender, LightSensorReadingChangedEventArgs args)
{
// If you want to update the UI in some way, ensure the Dispatcher is used,
// as the ReadingChanged event handler does not run on the UI thread.
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OutputTextBlock.Text = $"Sensor reading is " +
$"IlluminanceInLux = {args.Reading.IlluminanceInLux}, " +
$"timestamp = {args.Reading.Timestamp}";
});
}
Unsubscribing from the readings
lightSensor.ReadingChanged -= LightSensor_ReadingChanged;