Animations
Uno Platform supports storyboarded animations. A number of animation types are supported, including DoubleAnimation, ColorAnimation, and key frame-based animations.
General guidelines
- GPU-bound animations are supported for the following properties:
OpacityRenderTransformof typeTranslateTransform,RotateTransform,ScaleTransform, orCompositeTransform. Transforms cannot be part of a TransformGroup.
- When animating a
Transform, you can animate only one property at a time (i.e.CompositeTransform.TranslateXorCompositeTransform.TranslateY), - You cannot reuse a
Transformor anAnimationdeclared in resources on multiple controls (instead you have to put your animation in aTemplate)