AnimatedVisualPlayer : FrameworkElement
Implemented for: WASM, Skia, Mobile
This document lists all properties, methods, and events of AnimatedVisualPlayer that are currently implemented by the Uno Platform. See the WinUI documentation for detailed usage guidelines which all automatically apply to Uno Platform.
Implemented properties
| Property | Supported on |
|---|---|
| DependencyProperty AutoPlayProperty | WASM, Skia, Mobile |
| DependencyProperty DurationProperty | WASM, Skia, Mobile |
| DependencyProperty FallbackContentProperty | WASM, Skia, Mobile |
| DependencyProperty IsAnimatedVisualLoadedProperty | WASM, Skia, Mobile |
| DependencyProperty IsPlayingProperty | WASM, Skia, Mobile |
| DependencyProperty PlaybackRateProperty | WASM, Skia, Mobile |
| DependencyProperty SourceProperty | WASM, Skia, Mobile |
| DependencyProperty StretchProperty | WASM, Skia, Mobile |
| bool AutoPlay | WASM, Skia, Mobile |
| TimeSpan Duration | WASM, Skia, Mobile |
| DataTemplate FallbackContent | WASM, Skia, Mobile |
| bool IsAnimatedVisualLoaded | WASM, Skia, Mobile |
| bool IsPlaying | WASM, Skia, Mobile |
| double PlaybackRate | WASM, Skia, Mobile |
| CompositionObject ProgressObject | WASM, Skia, Mobile |
| IAnimatedVisualSource Source | WASM, Skia, Mobile |
| Stretch Stretch | WASM, Skia, Mobile |
Implemented methods
| Method | Supported on |
|---|---|
| void Pause() | WASM, Skia, Mobile |
| IAsyncAction PlayAsync(double, double, bool) | WASM, Skia, Mobile |
| void Resume() | WASM, Skia, Mobile |
| void SetProgress(double) | WASM, Skia, Mobile |
| void Stop() | WASM, Skia, Mobile |
Below are all properties, methods, and events of AnimatedVisualPlayer that are not currently implemented in Uno.
Not implemented properties
Not implemented methods
| Method | Not supported on |
|---|---|
| I As() | all platforms supported by Uno Platform |
| AnimatedVisualPlayer FromAbi(nint) | all platforms supported by Uno Platform |
| bool Equals(AnimatedVisualPlayer) | all platforms supported by Uno Platform |
| bool Equals(object) | all platforms supported by Uno Platform |
| int GetHashCode() | all platforms supported by Uno Platform |
| void Pause() | MacOS |
| IAsyncAction PlayAsync(double, double, bool) | MacOS |
| void Resume() | MacOS |
| void SetProgress(double) | MacOS |
| void Stop() | MacOS |
| bool IsOverridableInterface(Guid) | all platforms supported by Uno Platform |
Last updated Thursday, 27 August 2026 18:27.