Implementing Chromecast with Uno Platform Applications

đź•“ 4 MIN If you’re building a video or audio application with Uno Platform, you can easily include Chromecast Support. In this article, using a simple XAML design with TextBox, Button, TextBlock and Listview we walk through the steps to cast a simple app to communicate with. Before we get started, there are a few initial steps to […]

LiveCharts Announces Support for Uno Platform

đź•“ 4 MIN Imagine combining LiveCharts2 (v2), the evolution of LiveCharts (v0), with the power of Uno Platform.  The ability to integrate beautiful, animated, automatically updated, cross-platform, object-oriented and easy-to-use charts opens many possibilities for data visualization-driven applications! The LiveCharts team has been working hard at expanding support for Uno Platform, and you can now integrate charts, maps, and gauges […]

Adding Google Maps to your Uno Platform-WASM App

đź•“ 4 MIN Google Maps is the leading location data and visualization platform for the web, but the functionality of Google Maps extends well beyond its mobile app — if you are building a mobile, web, or desktop app and want to include location displays in any way, Google Maps offers  developer APIs that give access to Google’s geographical […]

Adding Uno.Extensions to a WinUI Multi-Platform Uno Application

đź•“ 6 MIN This post will be the first in a series of posts talking about Uno.Extensions, a set of libraries that the Uno team have been working on to simplify common application scenarios and make it quicker and easier to build robust multi-platform applications using Uno Platform. Follow Along with the Source Code Before we get started with the […]

Implementing Lazy Loading Functionality in Uno WebAssembly Applications

đź•“ 4 MIN No matter the purpose of your application or website, performance is essential to a great user experience. Slow loading apps and webpages will turn users away almost immediately. Fortunately, Lazy Loading is a technique used to optimize load time by only loading required content at first, and loading any remaining page content once the user […]

Uno Platform 4.2 – .NET 6 Mobile RC1, Perf Boost, 190+ Improvements

đź•“ 4 MIN .NET 6 Mobile RC1 Support As of last week’s release of .NET 6 Mobile RC1, Uno Platform is now following the updates to ensure that you have access to the latest features provided by the .NET runtime. As per Microsoft’s announcement, the .NET 6 Mobile APIs are now considered stable for iOS, Android, and Mac […]

Theme-Aware Splash Screen in Uno Platform WebAssembly

đź•“ 3 MIN We’re always keeping an ear out for feature requests, bugs, and issues raised by the community so we can continue to better improve Uno Platform. So when @TopperDEL brought up a great question about the possibility to use theme-aware splash screens on Uno Platform Discord channel, Martin Zikmund was quick to offer a solution. Splash Screen A “Splash Screen” […]

Scott Hanselman and Jerome Laban talk OSS, Cross-Platform and Uno Platform

đź•“ 2 MIN Do you struggle to understand the intricacies of Uno Platform? It’s easy to waste a lot of time finding the right tools and solutions to get stuff done, especially if you find it complex and confusing. In this episode of the Hanselminutes podcast, Scott Hanselman interviews Uno Platform CTO Jerome Laban to pull back the […]

Tutorial – Building a Kanban Style Todo App (code included)

đź•“ 4 MIN … What better way to start learning a new technology than with a tutorial that includes all the sample code? When you finish, or fork, the tutorial you will end up with an application like this: Steven Giesel recently published a 5-part series documenting his experience building a Kanban-style Todo-app using Uno Platform for the […]

Uno Platform 5.2 LIVE Webinar – Today at 3 PM EST – Watch