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AncestorBinding is a powerful markup extension part of the Uno Platform Toolkit that enables relative binding based on ancestor type. Similar to WPF’s {RelativeSource Mode=FindAncestor}, it allows developers to access elements outside of a DataTemplate from within, which is typically not possible through standard ElementName binding.
AncestorBinding shines in scenarios where you need to access data or properties from parent controls, particularly within ItemTemplates of controls like ItemsControl, ListView, or ItemsRepeater. Common use cases include:
AncestorBinding offers a cleaner and more maintainable alternative to passing down references through multiple levels of DataContexts.
Consider a scenario where we build an e-commerce app with a customizable product list. Each product category may have specific actions or display requirements.
Here’s how this can be implemented using AncestorBinding:
In this example, AncestorBinding enables us to:
While AncestorBinding is more flexible, allowing you to specify any ancestor type, ItemsControlBinding is a convenient shortcut specialized for binding to the closest parent ItemsControl. Use ItemsControlBinding when you’re certain you want to bind to the immediate parent ItemsControl, and AncestorBinding for more complex scenarios or when you need to target a specific ancestor type.
In this section, we’ll highlight common gotchas and practices to avoid when using AncestorBinding. Understanding these challenges will help you write more robust and predictable bindings, ensuring your UI behaves as intended across different devices and platforms.
AncestorBinding is used to bind a property in a control to a property of an ancestor in the visual tree. However, controls such as ListView, Grid, Border, and others often have complex internal visual trees. What you see in your XAML is the logical tree, but the actual visual tree (which is what the AncestorBinding traverses) can be much more complex. These internal structures can include multiple nested elements that are not always visible in your XAML markup. As a result, the AncestorBinding might not work as expected because the binding context might not be what you anticipated.
The actually visual-tree may look like:Â
Grid#TargetGrid>ListView>Grid>ScrollViewer>ItemsStackPanel>ListViewItem>Grid>
TextBlock#ItemTextBlock
2. AncestorBinding cannot be used on non-FrameworkElement, such as Inlines (Run, Span,…) of a TextBlock or RowDefintion of a Grid.
Unlike FrameworkElements that do have a Parent property, these DependencyObjects do not participate in the visual tree, making their parent inaccessible from the binding’s perspective.
If you want to try out AncestorBinding for yourself, Steve uploaded the sample code to his GitHub repo.
AncestorBinding is a valuable Helper in the Uno Platform developer’s toolkit, enabling data binding scenarios that would otherwise be challenging to implement. By understanding when and how to use AncestorBinding effectively, you can create more dynamic and flexible UI while maintaining clean and maintainable code.
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