Replicating Pet Adoption UI with Uno Platform and Figma

đź•“ 7 MIN Figma is notably regarded as a design tool. However, it is also easy for developers to learn and use, even with limited design experience. Furthermore, the Uno Platform for Figma plugin allows you to export your designs directly into code, saving time, streamlining the development process and improving the consistency of designs. This tutorial will […]

XAML Fundamentals for Web & Mobile: Adding Custom Sorting Logic

đź•“ 4 MIN Nick Randolph’s earlier post in this blog series covered the basics of sorting and grouping. The CollectionViewSource provides a wrapper around a data source that can indicate if the source is grouped and will maintain the selected item. Suppose you are familiar with CollectionViewSource from WPF. In that case, you may not be aware that the class no […]

Results from our .NET and Windows Developer Community Survey

đź•“ 5 MIN Every year we survey our community for roadmap ideas and to gain insights into the state of the .net Windows and cross-platform developer ecosystem. While we often ask new questions, we also repeat some of the questions to understand year-over-year trends.   We were interested in target platform preferences and the most preferred IDEs developers in […]

Building a Profile Page with Uno Platform for Figma

đź•“ 6 MIN In this tutorial, we’ll build a completely functional Profile Page using Figma and Uno Platform for Figma plugin to generate responsive XAML code that can be built upon and extended quickly. Profile Page – Playground File Breaking Down the UI The screen can be broken down into four sections, each with its own set of […]

Uno Platform for Figma Preview 4 – Updated UI, Auto-Layout Features and Custom Components

đź•“ 4 MIN Today we’re releasing Preview 4 of our plugin to continue helping front-end engineers and designers deliver apps faster by improving the design to code handoff. Our latest release packs an updated UI, improved Auto-Layout features, the flexibility to use custom components, and further performance improvements provided by the Uno Platform 4.6 update. Updated Plugin UI […]

Replicating Food Delivery App UI with Uno Platform

đź•“ 3 MIN Welcome to this article! đź‘‹ Together, we will develop a mobile user interface using Uno Platform XAML. As you might know, the XAML Uno Platform uses is 100% aligned with XAML used for WinUI and UWP applications. Even if you are more familiar with other XAML variations, such as Xamarin.Forms / MAUI or WPF, you […]

Intro to LiteDB for .NET Developers. Sample WebApp Included

đź•“ 6 MIN This article will look closely at LiteDB, a .NET NoSQL Document Store in a single data file. We will discover the advantages of LiteDB and why it is a viable candidate for your next project. We will also explore the differences between a NoSQL and a classical SQL database and what this has to do with the reminiscent SQL […]

XAML Fundamentals for Web & Mobile: Building a Data Bound Menu

đź•“ 4 MIN WinUI contains classes for menus belonging to a Window and context menus attached to other controls. Users will be familiar with menus in traditional desktop applications and mobile devices. Unlike previous Windows APIs, the WinUI MenuBar and MenuBarItem do not support data binding, so you must build your menu tree from MenuFlyoutItem, MenuFlyoutSubItem, and MenuFlyoutSeparator, […]

Uno Platform 4.6: Hello .NET 7!

đź•“ 7 MIN Today we are announcing support for .NET 7. Our sixth release of 2022 is a massive step towards creating the most productive platform for building .NET-based applications which run everywhere.  Our end-to-end application development story is increasingly converging. Of course, using only one of the parts, such as our core UI work, will speed up […]

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