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    Uno PlatformUno Platform
    • How it Works
    • Uno Gallery
    • Code Samples
    • Showcases
    • Docs
    • Developers
      • TARGET PLATFORM
      • iOS & Android
      • Web (WebAssembly)
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      • Windows 7
      • macOS               
      • Linux
      • EXTENDING & PORTING
      • Xamarin.Forms
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    Using WebAssembly Modules in C#

    August 24, 2020|by Uno Platform Team|.NET, ASP.NET Core MVC, C#, C++, custom module validation, Emscripten, Intro to WebAssembly, WASI, Wasm, Wasmtime
    This article covers Implementing custom module validation in an ASP.NET Core MVC web application Using Emscripten to create a WebAssembly module that can be used outside the browser Using WebAssembly modules in your C# code Imagine you’re working for a company who’s about to build a web applicat...
    C#, WASM, WebAssembly

    Working with SQLite and WebAssembly for .NET Developers

    July 7, 2020|by Uno Platform Team|Intro to WebAssembly, News, Under The Hood, Uno : How to, WebAssembly
    With recent updates of the mono runtime, and the reactivity of the .NET team to fix issues, it’s now possible to use SQLite with the Uno WebAssembly Bootstrapper and Uno Platform apps.This support is now enabled through WebAssembly static linking, and the reuse of LLVM bitcode compiled source, suc...
    EntityFramework, SQLite, WASM, WebAssembly

    How to embed JavaScript components in C# built Uno WebAssembly Web Applications

    June 24, 2020|by Uno Platform Team|Under The Hood, Uno : How to, WebAssembly
    We often get asked if it is possible to integrate Uno-WASM Web Applications with existing JavaScript components. Since WebAssembly code is running inside browser’s JavaScript context, the answer is “Yes” and it is actually quite simple to do it. In this article we will explore how ...
    developers, Javascript, Uno Platform, WASM, WebAssembly

    UnoConf 2020 (Virtual & Free) – Aug 12, 2020 – Save the date

    June 17, 2020|by Uno Platform Team|Android, iOS, macOS, News, Surface, WebAssembly
    Much like the rest of the industry, we’ve moved our annual conference to your favorite device – desktop or mobile! UnoConf will be a half-day, single-track free online conference on WinUI and Uno Platform powered cross-platform application development for Desktop, Web and Mobile. Save your Augus...
    Android, iOS, MacOS, WASM, Windows, WinUI

    Announcing Uno Platform Support for MSAL.NET for WebAssembly Applications

    June 15, 2020|by Uno Platform|News, WebAssembly
    We are happy to announce the support for MSAL.NET (Microsoft Authentication Library) on WebAssembly. This addition allows developers to cross-target use Azure AD, Azure AD B2C and ADFS authentication when building mobile, web and desktop applications. You will now able to access the Microsoft Graph ...
    WASM, WebAssembly

    Uno Platform online community move to StackOverflow and Discord

    June 3, 2020|by Uno Platform Team|News
    Hello Discord and Stack Overflow! Over the past two years, we have used Gitter as our main communication channel between Uno Platform engineering team and Uno community. It has served us great with immediate responses we were getting from community on new bits published, troubleshooting issues toget...
    Android, iOS, MacOS, WASM, Windows, WinUI

    Profile Guided AOT in Uno Platform reduces package size by 50%

    May 28, 2020|by Uno Platform Team|News, Under The Hood, Uno : How to, WebAssembly
    We’re pleased to announce the support for .NET Profile Guided AOT (PG-AOT) for the Uno Platform, which allows the creation of faster and smaller apps. When compared with the Full AOT support we’ve added support for last year, the package size is cut in half. It provides better performance with t...
    WASM, WebAssembly

    INotifyPropertyChanged with C# 9.0 Source Generators

    May 12, 2020|by Uno Platform Team|WebAssembly
    Credit: This article originally appeared at https://jaylee.org/archive/2020/04/29/notify-property-changed-with-rosyln-generators.html, written by Jerome Laban. In a design meeting far, far away, source generators were designed to be part of C# 6.0, but sadly never came to be. At the time, wanting th...
    Rosylyn, WASM, WebAssembly

    How we got 14% performance boost to Uno Platform 2.2 over 2.1 release

    May 7, 2020|by Uno Platform Team|News, Under The Hood, WebAssembly
      The performance improvements made in Uno Platform 2.2 when compared with 2.1 are spread across multiple categories: Memory pressure, with 40% of arrays reuse try/finally optimizations for WebAssembly, with 10x improvements GC Handles pressure, with 2.8x over reusing handles JavaScript tweakin...
    WASM, WebAssembly, WinUIEverywhere
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