5.3 Release: Full Rider Support and 350+ Enhancements
🕓 7 MIN Hello, Rider lovers! We’re bringing over 350 additions to Uno Platform in this release, with the standout being official support for JetBrains Rider. Rider support has been a top request in our recent developer surveys, and we’re excited to deliver this highly anticipated feature! In this release, we’re also shipping an improved Hot Reload experience, […]
Uno Toolkit – an Uno Tech Bite series
🕓 4 MIN Bite Sized learnings for Uno Toolkit We understand your time is valuable, and we don’t want to waste it with boring stuff you don’t need, so we’ve designed our Uno Tech Bites to be clear, concise, and to the point. There is no rambling or repetition—just the essential information you need in bite-sized chunks to enhance […]
Official OpenAI Library for .NET – Sample App is here!
🕓 4 MIN With the official release of the OpenAI library for .NET, integrating powerful language models from OpenAI directly into our .NET applications has become a seamless experience. This library offers comprehensive support for the entire OpenAI API, including Assistants v2, Chat Completions, GPT-4, and both synchronous and asynchronous APIs. It also provides access to streaming completions […]
Take the challenge! How Fast Can You Bootstrap an Uno Platform Project?
🕓 3 MIN Is it faster than 42.97 seconds? We’ve heard great feedback about the template wizard and the new single-project solution. To put it to the test, we challenged Martin: How quickly could he set up and run a new Uno Platform project? To ensure fairness, we let ChatGPT (v4.0) randomly select configurations from the Template Wizard. […]
Building .NET apps for Linux from any operating system
🕓 6 MIN It’s 2024, and somehow, there is still a misconception that .NET cannot be used to build .NET UIs for Linux. So, let’s dispel that myth and clarify your options, much like Scott Hanselman tried, but in a lot more detail, covering: .NET support for Linux Building .NET UI for Linux Your IDE options for building […]
Six years in the open and a glimpse into the future
🕓 3 MIN A celebration of community and code! Microsoft Build holds a special place in our hearts. It was there in 2018 that we debuted Uno Platform as an open-source project and marked the beginning of a remarkable adventure. It was the culmination of years of tireless efforts by a small but talented, cross-functional team that had […]
Reimagining Pong Wars with C# and MVUX
🕓 6 MIN Pong Wars has captured developer attention for years. I’m unclear why; On the surface, it’s a basic game. Yet there’s something about the core mechanic and the competition between two elements that keeps inspiring new variations. Maybe it’s the elegance of its basic design or the potential for surprisingly deep gameplay to emerge from such […]
Join the Uno Platform team at Microsoft Build 2024!
🕓 2 MIN Whether you’re tuning into Microsoft Build 2024 from home or joining in Seattle, our team is excited to connect with you! If you’re in Seattle, be sure to visit the Microsoft expert booths and look for Martin and Steve from our team. They’re not just there to chat about all things .NET and help answer […]
Exploring multi-window support for Linux, macOS, and Windows
🕓 4 MIN Dual screen, Split-screen, or Fullscreen, whichever describes your workspace, we live in a time of heightened productivity and seamless multitasking. So, shouldn’t your app’s UI extend beyond a single window and let users interact with multiple components simultaneously without the need to toggle back and forth? The short answer is yes, though the use case […]