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Uno Platform Team

We are the Uno Platform team!

WebAssembly Threading in .NET

March 12, 2020|by Uno Platform Team|Web
    .NET Threading and WebAssembly Threading, in general operating systems sense, is not something that the web has been able to use until very recently. The addition of Threads support in WebAssembly, and the activation of the threading support in Chrome opens up a whole new world of poss...
Web

Uno Platform on Channel 9 Visual Studio Toolbox – 3 episodes

March 11, 2020|by Uno Platform Team|News
We are proud to have been featured on Channel 9 Visual Studio Toolbox show with Robert Green. In case you missed it, here is a quick summary. For all new to Uno, this is a great way to get to know it – straight from Uno CTO – Jerome Laban, as well as one of the key Uno community contributors –...
Web

How to – Uno Platform and Azure Pipelines

March 3, 2020|by Uno Platform Team|Desktop, Mobile, Web
Mobile applications developers often set up a build pipeline for each target platform and even target environment. Thanks to Nick Randolph, we now have this process documented and more importantly easily reusable for Uno developers via his Azure Pipelines templates.   Part 1 – Creating a ...
Azure

How to use custom fonts in Android, iOS, and WebAssembly via Uno Platform

March 2, 2020|by Uno Platform Team|Mobile, Web
Credit: This article originally appeared at https://blog.mzikmund.com/2020/01/custom-fonts-in-uno-platform/, written by Uno community champion Martin Zikmund. Custom fonts are super useful to make your application match company brand and to create vector-based font icons. Let’s take a look at ...
Android, iOS, WebAssembly

Using SplitView with Uno Platform

February 20, 2020|by Uno Platform Team|Desktop, Mobile, Web
SplitView is a control in XAML Community Gallery which you can reuse in your Uno Platform applications. A SplitView control has an expandable/collapsible pane and a content area. A lot of apps needing a master-details layout, or apps using a burger menu to display a fly-out menu, can be implemented ...

Getting started with Uno Platform and ReactiveUI

February 19, 2020|by Uno Platform Team|News
Summary The article shows how to create a cross-platform Uno template app that consists of a basic NavigationView and basic ViewModel navigation capabilities, and can run on Windows, Android, iOS, and as a website (via WASM). It uses the following frameworks: Uno Platform, ReactiveUI, and Microsoft ...

Uno Platform 2.0 RELOADED – GitPod Integration

January 23, 2020|by Uno Platform Team|News
Uno Platform now provides integration with GitPod, the online development environment based on Theia (Alternative to VS Code) and Linux Docker containers.  This blog is a part of our Uno Platform 2.0 RELOADED blog series which highlights major pieces of our January release – read on! GitPo...

Blazor Mobile, Uno Platform, and WebAssembly – piling up the tech

January 16, 2020|by Uno Platform Team|News, Web
On Tuesday, the ever-impressive Blazor team announced a new experimental project: Mobile Bindings that allow developers to write Blazor-style syntax that produces Xamarin.Forms UI controls instead of HTML elements, therefore producing native iOS and Android applications.   When we at the Uno...
WebAssembly

Cybertruck in XAML and running Cross-Platform with WebAssembly

December 3, 2019|by Uno Platform Team|News, Web
It simply had to be done – Cybertruck in XAML. See for yourself, and further customize the Cybertruck if you’d like,  in our WebAssembly implementation of Cybertruck. Go ahead, have a swing at its windows with your mouse! Shout out goes to Lynn Fisher whose tweet inspired us to recrea...
WebAssembly, XAML
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