Blazor WebAssembly (client-side) with AOT and SkiaSharp

đź•“ 3 MIN As we’re working to stabilize our .NET 5 support for Uno Platform, and particularly Full AOT and Profile Guided AOT, it seemed natural to experiment and validate if the work we’ve been doing could also benefit Blazor. There is always something we learn when we experiment and help push the WebAssembly toolchain forward, so top-notch […]

Webcast: What’s new with Uno Platform, .NET 5 and WinUI 3 Preview 3

đź•“ < 1 MIN TLDR: On December 17th we will hold our first office-hours-style webinar to tell you all about our support for .NET 5 and WinUI 3 Preview 3. Register now. Adding support for .NET 5 in Uno Platform creates multiple opportunities to improve performance and reduce solution complexity. With .NET 5, we can better target traditional Microsoft […]

Uno Platform 3.3 – Day 0 support for WinUI 3 Preview 3, Android 11

đź•“ 3 MIN WinUI 3.0 Preview 3 is a big step towards shipping the final version of WinUI. We at Uno Platform team are happy to report that Uno Platform already works with the latest WinUI preview. Our sincerest thanks to WinUI team who keeps us posted on their progress and allows us to make modifications to Uno […]

Markup vs Code for UI – Angled Brackets, yay or nay?

đź•“ 7 MIN We frequently get asked about our opinion, and direction Uno Platform will take, about declarative code vs markup. In good product (and OSS project) management the question we need to ask ourselves is not *could* we build something, but also *should* we build something. One of our core team members and architects on Uno Team […]

Uno Platform 3.2: .NET 5, C# 9 support and .NET 5 WebAssembly AOT Support

đź•“ 4 MIN The 3.2 release is loaded with features and performance improvements. Most of the release focused on upcoming .NET 5 and all benefits Uno Platform gets from building on top of it. However, we are also releasing improvements to the controls and tooling we introduced in previous releases. Adding preview support for .NET 5 and .NET […]

Consuming a Web Service from Uno Platform – Cats API Client

đź•“ < 1 MIN This how-to will walk you through the process of creating a multi-platform application that leverages web services. This blog post is courtesy of Daren May, software architect, Microsoft MVP and developer trainer who contributed this article to Uno documentation. The resulting Uno WebAssembly application  looks like the below animated gif. The same application also runs […]

Beyond Uno Platform “Getting Started” – Navigation, Platform Specific XAML and C#, MVVM, JavaScript interop and more

đź•“ 3 MIN Andrew Hoefling, a Microsoft MVP, speaker, trainer and as of recently Uno Platform contributor dedicated a blog series with getting started guides and code samples to help you get up and running quickly with Uno Platform Apps. Getting Started & Project Configuration Uno Platform is a cross-platform app development platform that uses C# and the […]

WebAssembly tools, frameworks, and libraries for .NET Developers

đź•“ 4 MIN WebAssembly provides a way to run code written in multiple languages on the web at near-native speed, with client apps running on the web that previously couldn’t have done so. This is why it’s gaining quick adoption and more awareness in the web community. Using the WebAssembly JavaScript APIs, you can load WebAssembly modules into […]

DotNetConf 2020, .NET 5, Uno Platform and Prizes to be Won

đź•“ 3 MIN Uno Platform is sponsoring DotNetConf 2020 – the place where .NET 5 will debut! You should register for DotNetConf – it is coming up from November 10-12. Not only will you learn about .NET 5 but there will be plenty of prize giveaways by Uno Platform and other sponsors. For the Treasure Hunt we will […]

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