Uno.Resizetizer for Automated Image Resizing in Cross-Platform .NET Apps

đź•“ 5 MIN Share on twitter Share on linkedin Share on reddit You’ve likely experienced the tedious and time-consuming process of scaling and resizing source images to fit the multitude of resolutions required for each platform while ensuring that each version is placed in the correct folder. It can become especially challenging when dealing with cross-platform development. https://uno-website-assets.s3.amazonaws.com/wp-content/uploads/2023/05/10115159/resize.mp4 […]

Add Neumorphism Look to your Mobile .NET apps with C# and XAML

đź•“ 9 MIN Share on twitter Share on linkedin Share on reddit Today we’re diving into the application of the Neumorphism design style for our Uno Platform project using XAML and C#. Leo Cazes‘ put together a comprehensive tutorial as he guides you through each step to accomplish the Neumorphism look and feel for a door lock application. […]

Migrating Animations from Xamarin Forms to Uno Platform

đź•“ 8 MIN Share on twitter Share on linkedin Share on reddit Animations are crucial in making any user interface more engaging and dynamic, regardless of complexity. This article will delve into the process of migrating animations from Xamarin Forms to Uno Platform This article will delve into the process of migrating animations from Xamarin Forms to Uno […]

10 Days of Game Development with Uno Platform, WebAssembly, and C#

đź•“ 8 MIN Share on twitter Share on linkedin Share on reddit A few months ago, we highlighted an unconventional use of Uno Platform, in which Asadullah Refat created a 2D Space Shooter game. With the release of Uno Platform 4.7, he chose to leverage its advancements to rebuild his 2D game engine from the ground up. In […]

The Power of Uno Platform WebAssembly and AWS Amplify for Web App Development

đź•“ 3 MIN Share on twitter Share on linkedin Share on reddit David Onoh recently shared a comprehensive, step-by-step tutorial on deploying a WebAssembly port of an Uno Platform application to AWS Amplify. In this recap blog, we aim to highlight the key aspects of his tutorial and emphasize the benefits of using Uno Platform for web app development […]

Boost Productivity with High-Fidelity Figma Designs and Clean XAML Code. Preview 5 is here!

đź•“ 5 MIN We’re happy to announce the release of Preview 5 of Uno Platform’s Figma plugin. Our latest version of the plugin offers enhanced features to benefit both designers and developers. Specifically, it allows the creation of custom colours, eliminating colour limitations and the ability to import Design Systems Packages (DSP), which facilitates sharing design system information […]

Safari 16.4 Support for WebAssembly fixed-width SIMD. How to use it with C#

đź•“ 9 MIN Share on twitter Share on linkedin Share on reddit This article covers: What is WebAssembly’s fixed-width SIDM. Creating an Uno Platform WebAssembly project with code using the Vector128 type. Adjusting the project file to ahead-of-time (AOT) compile and include SIMD support. Fixing a publishing error if you accidentally checked the AOT compile option in the […]

How To Create A New Solution Using Uno Platform’s App Template From Visual Studio

đź•“ 6 MIN Share on twitter Share on linkedin Share on reddit We recently announced our 4.8 release and in it, the new startup experience. The release was jam-packed with new features, and we wanted to highlight the new project creation experience in a dedicated blog because it is so crucial to our project.   https://uno-website-assets.s3.amazonaws.com/wp-content/uploads/2023/03/21161532/Template-studi.mp4 Why Make […]

Tune in Today at 12 PM EST for our free Uno Platform 5.0 Live Webinar
Watch Here