Announcing GitHub Sponsorship Matching for Uno Platform Contributors and Employees
đź•“ 3 MIN For many open-source maintainers, their project is a labor of love. At the same time, we hear increased “cries for help” from maintainers in the .NET ecosystem who believe their work is being abused.  This is a complex problem that has existed for a long time. Likely there isn’t a silver bullet to solve it. […]
Background Work in Uno Platform Applications
đź•“ 4 MIN Background work is a common requirement for many applications, especially those that need to perform some long-running or intensive operations without blocking the user interface. For example, you might want to download data from a remote server, process images, or sync some files in the background. Background work can also help improve the responsiveness and […]
How to Handle Long Press Gesture in Uno Platform Apps
đź•“ 3 MIN Long-pressing is a powerful gesture that enables users to access secondary options, shortcuts, or context menus by simply pressing and holding on an element. Here’s a quick and helpful way to add long press events in your Uno Platform applications offering a simple yet effective way to enhance user interactions. From creating contextual menus and […]
MVUX or MVVM? Choosing the Right Pattern for Your .NET Projects
đź•“ 5 MIN If you’re a developer familiar with the Model-View-ViewModel (MVVM) architecture, you know it’s a popular choice for building applications. However, it comes with its challenges, especially when it comes to boilerplate code and threading issues. Nick Randolph recently wrote a series of articles delving into MVVM and introducing an alternative called Model-View-Update-eXtended (MVUX). This blog […]
Implementing a Skeleton Loader in Uno Platform
đź•“ 4 MIN In this blog post, I will show you how to create a simple skeleton loader for your Uno Platform applications. The Skeleton loader is a method of loading content in mobile apps that utilizes a visual placeholder user interface resembling the shape of the loaded content. This approach significantly contributes to enhancing the user experience […]
Figma to XAML: View Hierarchy, UniformGridLayout and Background Images
đź•“ 5 MIN We are thrilled to showcase the latest features of Preview 6 of our Figma plugin. One of the most significant additions is the View Hierarchy, which allows for enhanced control over your design elements. Let’s delve into all the new features this update brings. Hierarchical Views: Nested User Controls, and Page Types The new View […]
Xamarin Forms Migration to Uno Platform: Data Binding Techniques
đź•“ 8 MIN In the latest of our regular series on migration, we will delve into the glue which holds your UI and business logic together – data binding. The tutorial demonstrates how to leverage Uno Platform to expand the reach of your existing C# WinUI 3 application across native mobile, web, and desktop platforms while reusing the […]
Tutorial: Expand the Reach of your Existing C# WinUI 3 App
đź•“ 3 MIN If you’ve created a simple photo viewer app using WinUI 3 and want to reach more users without rewriting your app, this new tutorial recently added to Microsoft Docs is for you. The tutorial demonstrates how to leverage Uno Platform to expand the reach of your existing C# WinUI 3 application across native mobile, […]
Boosting Developer Experience: Algolia Search Powers Uno Platform Docs
đź•“ 3 MIN Based on your feedback, we’ve been ramping up our efforts to boost our documentation site. We’ve been busy adding fresh content and creating helpful tutorials, and we’re excited to announce our newest addition: Algolia Search is now seamlessly integrated into our docs. Finding what you need has never been easier! https://uno-website-assets.s3.amazonaws.com/wp-content/uploads/2023/07/05160531/DOCS.mp4 In this blog post, […]