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Uno Platform 4.10 — .NET MAUI Embedding, 150+ UI Controls, and more

Uno Platform 4.10

đź•“ 7 MIN The 4th release of 2023 brings over 350+ updates to Uno Platform, including the much-requested .NET MAUI Embedding, Lightweight Styling, Shadows, Hot Restart, WebAssembly CSP, and more.  Our team aims to make you as productive as possible in developing with .NET. The community asked for .NET MAUI Controls to be supported in Uno Platform apps in […]

Announcing GitHub Sponsorship Matching for Uno Platform Contributors and Employees

đź•“ 3 MIN For many open-source maintainers, their project is a labor of love. At the same time, we hear increased “cries for help” from maintainers in the .NET ecosystem who believe their work is being abused.   This is a complex problem that has existed for a long time. Likely there isn’t a silver bullet to solve it. […]

Background Work in Uno Platform Applications

đź•“ 4 MIN Background work is a common requirement for many applications, especially those that need to perform some long-running or intensive operations without blocking the user interface. For example, you might want to download data from a remote server, process images, or sync some files in the background. Background work can also help improve the responsiveness and […]

How to Handle Long Press Gesture in Uno Platform Apps

đź•“ 3 MIN Long-pressing is a powerful gesture that enables users to access secondary options, shortcuts, or context menus by simply pressing and holding on an element. Here’s a quick and helpful way to add long press events in your Uno Platform applications offering a simple yet effective way to enhance user interactions. From creating contextual menus and […]

MVUX or MVVM? Choosing the Right Pattern for Your .NET Projects

đź•“ 5 MIN If you’re a developer familiar with the Model-View-ViewModel (MVVM) architecture, you know it’s a popular choice for building applications. However, it comes with its challenges, especially when it comes to boilerplate code and threading issues. Nick Randolph recently wrote a series of articles delving into MVVM and introducing an alternative called Model-View-Update-eXtended (MVUX). This blog […]

Implementing a Skeleton Loader in Uno Platform

đź•“ 4 MIN In this blog post, I will show you how to create a simple skeleton loader for your Uno Platform applications. The Skeleton loader is a method of loading content in mobile apps that utilizes a visual placeholder user interface resembling the shape of the loaded content. This approach significantly contributes to enhancing the user experience […]

Figma to XAML: View Hierarchy, UniformGridLayout and Background Images

đź•“ 5 MIN We are thrilled to showcase the latest features of Preview 6 of our Figma plugin. One of the most significant additions is the View Hierarchy, which allows for enhanced control over your design elements. Let’s delve into all the new features this update brings. Hierarchical Views: Nested User Controls, and Page Types The new View […]

Xamarin Forms Migration to Uno Platform: Data Binding Techniques

đź•“ 8 MIN In the latest of our regular series on migration, we will delve into the glue which holds your UI and business logic together – data binding. The tutorial demonstrates how to leverage Uno Platform to expand the reach of your existing C# WinUI 3 application across native mobile, web, and desktop platforms while reusing the […]

Tutorial: Expand the Reach of your Existing C# WinUI 3 App

Building a simple photo viewer

đź•“ 3 MIN   If you’ve created a simple photo viewer app using WinUI 3 and want to reach more users without rewriting your app, this new tutorial recently added to Microsoft Docs is for you. The tutorial demonstrates how to leverage Uno Platform to expand the reach of your existing C# WinUI 3 application across native mobile, […]

Uno Platform 5.2 LIVE Webinar – Today at 3 PM EST – Watch