Microsoft Build 2023 – Takeaways from Offline Sessions and Experience
đź•“ 7 MIN At the end of May, I had the tremendous opportunity to attend Microsoft Build 2023, the premiere developer conference from Microsoft. This year it finally returned to a fully hybrid form, and I was lucky enough to be there in person in Seattle. While most of the sessions were aired live so everyone could […]
New Release: Media Player Element on Mobile, Web, Linux. WebView2 Support
đź•“ 5 MIN Uno Platform 4.9 release continues enhancing cross-platform development experiences and productivity. This release brings two highly anticipated features alongside over 100 other improvements. First and foremost, .NET developers can now get easy access to highly-requested MediaPlayerElement control which can be used across all supported platforms. Whether your target is iOS, Android, Web, Mac, Linux, or Windows itself, […]
Replicating a Dating App UI with .NET, Uno Platform and Figma
đź•“ 8 MIN If you want to streamline your workflow, improving the design-to-code process can help you focus on the code behind and get you to production quicker without compromising the beauty of your UI. Uno Platform and Figma are the perfect combinations to achieve a beautiful and pixel-perfect app while improving efficiency. In this tutorial, we’ll guide […]
Hosting Native Controls – Moving from Xamarin Forms Renderers to Uno Platform Controls
đź•“ 8 MIN In this blog post we will look at a common technique in Xamarin Forms to customise native platform controls and how we can achieve the equivalent result using Uno Platform. You can follow along with the source code for both the Xamarin Forms and Uno Platform projects used in this blog. What are Renderers? First let’s look […]
Replicating a Mobile Travel UI in .NET with Uno Platform
đź•“ 3 MIN Welcomeđź‘‹ ! In this article, I will guide you through the process of developing a travel user interface using Uno Platform XAML. This type of XAML is fully aligned with the one used in WinUI and UWP apps making it highly beneficial for those with knowledge of XAML for Xamarin.Forms/MAUI or WPF. You can follow […]
Design and Navigation Considerations when Building Multi-Platform Applications
đź•“ 8 MIN In today’s world, it is essential for any application to be accessible across multiple platforms to reach a wider audience. However, building a multi-platform application leads to some unique design and navigation considerations. In this blog post, we will discuss the key factors developers should keep in mind while building a multi-platform application. Â Understanding […]
Uno.Resizetizer for Automated Image Resizing in Cross-Platform .NET Apps
đź•“ 5 MIN Share on twitter Share on linkedin Share on reddit You’ve likely experienced the tedious and time-consuming process of scaling and resizing source images to fit the multitude of resolutions required for each platform while ensuring that each version is placed in the correct folder. It can become especially challenging when dealing with cross-platform development. https://uno-website-assets.s3.amazonaws.com/wp-content/uploads/2023/05/10115159/resize.mp4 […]
Announcing .NET mobile Debugging in VS Code. Mobile development in VS Code with Uno Platform or .NET MAUI.
đź•“ 3 MIN Share on twitter Share on linkedin Share on reddit Last year we announced the preview of the Uno Platform extension for Visual Studio Code. With the initial preview, you could develop WebAssembly applications using C# & XAML, including all the goodness of XAML & C# Hot Reload and IntelliSense-like autocompletion. Today we are adding mobile […]
Add Neumorphism Look to your Mobile .NET apps with C# and XAML
đź•“ 9 MIN Share on twitter Share on linkedin Share on reddit Today we’re diving into the application of the Neumorphism design style for our Uno Platform project using XAML and C#. Leo Cazes‘ put together a comprehensive tutorial as he guides you through each step to accomplish the Neumorphism look and feel for a door lock application. […]