
Announcing Uno Platform Support for Visual Studio Code
We are happy to announce the preview of Uno Platform support for Visual Studio Code, following the progress made by the .NET team on the Visual Studio Code WebAssembly debugger integration. This blog will walk you through the set-up process for building and debugging WebAssembly apps with Uno Platform wherever Visual Studio Code runs – Windows, Linux or macOS. Also, it is important to note that by using Visual Studio Code, you will be able to create or edit only your Web (WebAssembly) Uno Platform projects. About Uno Platform For those new to Uno Platform – it enables for creation of single-source C# and XAML apps which run natively on iOS and Android, and Web via WebAssembly. Uno Platform is Open Source (Apache 2.0) and available on GitHub. To learn more about Uno Platform, see how it works, or create a small sample app. Create a new Uno Platform project for WebAssembly You can view the up-to-date version of this content on our documentation site. 1. Launch Code, then in the terminal type the following to install the Uno Platform templates: dotnet new -i Uno.ProjectTemplates.Dotnet::2.2.0-dev.494 Note that this command was updated since the original publication of this article. If