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A Space-Shooter Game on the Web with C#, WASM, and Uno Platform
đź•“ 7 MINGrowing up as a 90s kid, I played many space shooter games, which gave me a profound love for arcade-style games. This prompted the idea
đź•“ 7 MINGrowing up as a 90s kid, I played many space shooter games, which gave me a profound love for arcade-style games. This prompted the idea
đź•“ 7 MINOver 90 improvements in this release! Uno Platform 4.4 is our 4th release in 2022, keeping us on a once-in-six-weeks rapid release schedule we aim
đź•“ 4 MINGoogle Maps is the leading location data and visualization platform for the web, but the functionality of Google Maps extends well beyond its mobile app
đź•“ 4 MINNo matter the purpose of your application or website, performance is essential to a great user experience. Slow loading apps and webpages will turn users
🕓 3 MINWe’re always keeping an ear out for feature requests, bugs, and issues raised by the community so we can continue to better improve Uno Platform.
🕓 9 MINIn this article, I’m going to take the same approach that I used last year to show you the current state of WebAssembly. I’ll look
đź•“ < 1 MINWebAssembly Support for SQLite and Erik Sink’s SQLitePCL.raw has been present in Uno Platform for quite some time now, when running under the mono runtime
đź•“ 6 MINThe newest release brings support for .NET 6 (for iOS, Android, mac Catalyst and macOS), support for Visual Studio 2022 templates, WinAppSDK 0.8.1, Focus management
đź•“ 9 MINThis article covers : Creating a GitHub repository and cloning it using Visual Studio. How to create an Azure Static Web App and configure it
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