UnoConf: Date, Location and Ticket Prices Announced

🕓 < 1 MINWe are happy to reveal more details regarding our first-ever Uno Platform conference, UnoConf. The inaugural UnoConf will feature leading minds and world-renowned speakers in the areas of Mono, Xamarin, WinUI, WebAssembly, .NET and of course the Uno Platform. UnoConf is a single-track conference covering advanced topics in developing great user experiences on the web, […]
How to build WebAssembly C# Apps with the Mono AOT and Windows Subsystem for Linux

🕓 2 MINMicrosoft’s steady progress on WebAssembly gives an opportunity to test a lot of the new features regarding the payload size and performance balance.
Introducing Uno WebAssembly Projects and Debugging

🕓 4 MINThe progress on the Uno Platform support for WebAssembly has been steady, along with the mono runtime making large improvements in the support for a debugging experience.
Talkin’ ‘bout my generation: How the Uno Platform generates code, part 2 — Under the hood

🕓 5 MINPreviously we looked at how the Uno Platform turns XAML mark-up files into C# code. In this article, I’ll talk about another way Uno uses code generation, allowing us to make native Android and iOS views conform to UWP’s API, and tackle the thorny problem of multiple inheritance.
Introduction to WebAssembly for the Uno Platform (Part 1)

🕓 5 MINWebAssembly, or Wasm for short, is a hot topic these days and for good reasons. It has lots of promise, and for the Uno Platform, it promises to open up the Web to other languages and frameworks.
Talkin’ ‘bout my generation: How the Uno Platform generates code, part 1 — Under The hood

🕓 3 MINIn previous articles, we’ve covered how the Uno Platform takes a visual tree defined in the XAML markup language and creates it on iOS, Android, and WebAssembly. In this article I want to dive into a key intermediate step: how the XAML is parsed and mapped to generated C# code. In part 2, we will look at a few other ways in which Uno leverages code generation to make the wheels turn.
Pushing the right buttons : How Uno implements views

🕓 5 MINIn this article I want to focus on how to implement the suite of views in the UWP framework for iOS, Android, and in the browser. I present the simplest interactive application imaginable, one step above ‘Hello World’…
Migrating the Silverlight Toolkit TreeView control to UWP and the Uno Platform

🕓 4 MINYou can find the code of the TreeView for this article in the Uno.UI.Toolkit.SLrepository, in which we will add new controls and accept contributions for controls as they are made available. In this blog post series, we’re going to cover the migration of the code for the Silverlight Toolkit TreeView control TreeView control to UWP and the Uno Platform, a control widely used in […]
Under the Hood: an Introduction to Uno Platform

🕓 2 MINBy now you may have heard about Uno. In this post series, I want to lay bare Uno’s technical innards. We’ll look at the critical code that powers the platform, and chart the ups and downs of building a UI platform. First, let’s get the lay of the land. The Uno Stack Uno is a cross-platform UI […]
