🕓 7 MIN Figma is notably regarded as a design tool. However, it is also easy for
🕓 4 MIN Nick Randolph’s earlier post in this blog series covered the basics of sorting and
🕓 8 MIN A few months ago,
🕓 < 1 MIN We are happy
🕓 2 MIN Microsoft’s steady progress on WebAssembly gives an opportunity to test a lot of the new features regarding the payload size and performance balance.
🕓 4 MIN The progress on the Uno Platform support for WebAssembly has been steady, along with the mono runtime making large improvements in the support for a debugging experience.
🕓 5 MIN Previously we looked at how the Uno Platform turns XAML mark-up files into C# code. In this article, I’ll talk about another way Uno uses code generation, allowing us to make native Android and iOS views conform to UWP’s API, and tackle the thorny problem of multiple inheritance.
🕓 5 MIN WebAssembly, or Wasm for short, is a hot topic these days and for good reasons. It has lots of promise, and for the Uno Platform, it promises to open up the Web to other languages and frameworks.
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