Announcing Uno Platform Support for MSAL.NET for WebAssembly Applications

đź•“ 2 MINWe are happy to announce the support for MSAL.NET (Microsoft Authentication Library) on WebAssembly. This addition allows developers to cross-target use Azure AD, Azure AD B2C and ADFS authentication when building mobile, web and desktop applications. You will now able to access the Microsoft Graph API from your WebAssembly application. This new integration allows accessing […]
Porting an UWP app to iOS, Android and Web. A 5,000,000-app-downloads developer story

đź•“ 4 MINJust recently I have converted one of my UWP games to Uno Platform – The Minesweeper 10 and I wanted to share my experience. In just about 4 hours I was able to have it run cross-platform on iOS, Android and Web! The Challenge I have developed many apps and games using UWP. To date […]
Uno Platform Turns Two Years in the Open

đź•“ 3 MINLast week Uno turned two years old in the open! At Microsoft Build 2018 we stepped into the world of Open Source after developing Uno for our internal purposes for 5 years prior to open sourcing it. It’s been quite a journey. We want to thank all of you who have contributed to it in […]
Uno Platform online community move to StackOverflow and Discord

đź•“ 2 MINHello Discord and Stack Overflow! Over the past two years, we have used Gitter as our main communication channel between Uno Platform engineering team and Uno community. It has served us great with immediate responses we were getting from community on new bits published, troubleshooting issues together etc. With the size of our community it […]
Profile Guided AOT in Uno Platform reduces package size by 50%

đź•“ 5 MINWe’re pleased to announce the support for .NET Profile Guided AOT (PG-AOT) for the Uno Platform, which allows the creation of faster and smaller apps. When compared with the Full AOT support we’ve added support for last year, the package size is cut in half. It provides better performance with the Mixed Mode support we […]
Announcing Uno Platform 3.0 – Support for WinUI 3.0 Preview 1

đź•“ 3 MINToday, the Uno Platform is adding support for WinUI 3.0 Preview, alongside WinUI 2/UWP and later. This allows applications to use newer APIs from Microsoft and create cross platforms apps. We’ve worked closely together with the WinUI team in order to be able to bring you Uno Platform 3.0 release at the same time WinUI […]
Uno Platform 3.0 Preview 1 Announced (Press Release)

đź•“ 2 MINUno Platform 3.0 Preview 1 Announced The new release enables WinUI 3.0 Preview 1 applications to run on iOS, Android, Web and macOS. We are pleased to announce the general availability of Uno Platform 3.0 Preview 1. The new release enables software developers to reuse the same code from their WinUI 3.0 Preview 1 – […]
Introduction to Uno Platform course launches on Udemy

đź•“ 2 MINWe are pleased to announce one of our community champions Christian Findlay has published the first course of his Uno Platform curiculum on Udemy. This is a great way to get started with Uno Platform after you’ve gotten your first steps via our official Getting Started guide. Add to Udemy Wish List Now. You […]
Announcing Uno Platform 2.4 – macOS support and Windows Calculator on macOS

đź•“ 4 MINHello macOS! Developer productivity and code reuse is at the heart of Uno Platform mission. Today we are adding macOS support preview and we are one step closer to achieving #WinUIEverywhere mission, enabling WinUI and your C# and XAML code to run on Windows, iOS, Android, Web, and now macOS. macOS support was one of […]