Uno Platform 2.0 RELOADED – GitPod Integration

🕓 2 MINUno Platform now provides integration with GitPod, the online development environment based on Theia (Alternative to VS Code) and Linux Docker containers. This blog is a part of our Uno Platform 2.0 RELOADED blog series which highlights major pieces of our January release – read on! GitPod gives the ability for developers to get a friction free starter experience right […]
Blazor Mobile, Uno Platform, and WebAssembly – piling up the tech

🕓 3 MINOn Tuesday, the ever-impressive Blazor team announced a new experimental project: Mobile Bindings that allow developers to write Blazor-style syntax that produces Xamarin.Forms UI controls instead of HTML elements, therefore producing native iOS and Android applications. When we at the Uno Platform noticed that they were using Xamarin.Forms, we immediately saw a fun means to validate and stress-test our Xamarin.Forms renderers for WebAssembly, […]
Uno Platform 2.0 RELOADED – General Availability, Hot Reload and more!

🕓 3 MIN In September 2019 at our inaugural UnoConf, we had released the preview of Uno Platform 2.0. Today we are announcing general availability of Uno Platform 2.0 which includes not only the features announced at UnoConf, but also many others. One of the 2.0 release highlights is the fully functional XAML Hot Reload which works […]
Cybertruck in XAML and running Cross-Platform with WebAssembly

🕓 3 MINIt simply had to be done – Cybertruck in XAML. See for yourself, and further customize the Cybertruck if you’d like, in our WebAssembly implementation of Cybertruck. Go ahead, have a swing at its windows with your mouse! Shout out goes to Lynn Fisher whose tweet inspired us to recreate Cybertruck in XAML. Of course we had to add a lil’ […]
UnoConf 2020 Call for Presentations

🕓 2 MINUnoConf 2020 is upon us, and we want you to present. The call for presentations is officially open! Montreal’s only dedicated conference to Uno Platform and cross platform development is looking for presentations on the subjects of, C#, XAML, WebAssembly, WinUI, Xamarin, Cross Platform Development, Dual-Screen Responsiveness (i.e. Microsoft Surface Neo & Duo), Open Source […]
VLC and Windows Lamp now supported in Uno Platform

🕓 < 1 MINLibVLCSharp adds support for Uno (via @mitermite and @martz) LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN’s LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio as well as encode and stream. Most things you can achieve with the regular […]
Uno Community Events are Booming this November-December

🕓 4 MINThe Uno Platform community has been creating quite a buzz as of late. With Microsoft’s recent shout out to Uno and a slew of community events popping up in November and December, Uno Platform is making headlines and introducing user groups to the platform one announcement at a time. Things that keep us going. Uno […]
WinUI on Windows 7 – Yes, it’s possible with Uno Platform

🕓 5 MINWinUI is the future of developing beautiful Fluent experiences on Windows 10, Windows 10X and future Windows versions to come. Just as it is important to plan for the future of your Windows development, it is also important to make sure your future UI stack investments are going to be able to run on previous […]
Dark Mode and MarkupExtensions now available in Uno Platform

🕓 2 MINIn the past few weeks we’ve had a couple big additions to Uno Platform which you should be aware of as your Uno development just got easier – and cooler. Dark Mode by @mzikmunddev You have probably heard of ‘dark mode’ – a UI option which displays light text on a dark background, […]